Focuses on stance swapping to utilize both Shotgun and Rifle Skills

This guide is created by community members as a compilation of class related information. This is not meant as a new player guide; if you are a new player we suggest reading Maxroll’s Build Guides instead. If you have any feedback or want to help with class discussions, join our Discord! You can toggle builds you want to see at the top.

The Weapon Wheel allows you to switch between the three stances, each stance having its own defining trait that changes your playstyle. Handgun skills are mostly utility and mobility, while Shotgun and Rifle skills are mostly damage skills for mid and long range.
Time to Hunt has a different weapon wheel where Shotgun is replaced with Rose Blossom (Skill).
IMPORTANT: The tiny grayed out squares represent abilities that are not available, while the colored ones indicate an ability that is ready to cast.
Focuses on stance swapping to utilize both Shotgun and Rifle Skills
Burst Damage concentrated on Rose Blossom, Bullseye, & Bullet Rain (Core). Rifle stack building & active CDR via pistol skills
Quick Build Code: D33F0504C1638AF4F98D80362253DFD08C3C094CD9C9DA9D09348759CD38E87B92F906047C0C852BC69866DF75E4FDE04BFAB0057F2F9F7CBBBDE99A2D0AD634
Good burst DPS
Easy to learn
Little animation lock
Reasonable stagger
Versatile Builds (Utility & Ark Grid Options)
High APM (Spammy)
Stack & Pistol CDR management (Rifle Cooling + BR Stacks/Adrenaline)
Squishy
Potential downtime
60-70% damage concentrated in 3 skills (40-50% in 2 skills - build dependent)
Focuses on stance swapping to utilize both Shotgun and Rifle Skills
Burst Damage concentrated on Rose Blossom, Bullseye, & Bullet Rain (Core). Rifle stack building & active CDR via pistol skills
Quick Build Code: D33F0504C1638AF4F98D80362253DFD08C3C094CD9C9DA9D09348759CD38E87B92F906047C0C852BC69866DF75E4FDE04BFAB0057F2F9F7CBBBDE99A2D0AD634
Good burst DPS
Easy to learn
Little animation lock
Reasonable stagger
Versatile Builds (Utility & Ark Grid Options)
High APM (Spammy)
Stack & Pistol CDR management (Rifle Cooling + BR Stacks/Adrenaline)
Squishy
Potential downtime
60-70% damage concentrated in 3 skills (40-50% in 2 skills - build dependent)
Your crit and spec stat are subject to change depending on gearing, aim to have 95%+ crit after synergy (10) + pacifist (15) + adrenaline (14-20). Adjust crit stat as necessary, then remaining into spec.
If you find yourself having lower uptime on DPS, go Unlimited Magick 1 and Zealous Smite 1
Standard Peacemaker but better! General damage increase across all skills, plays the same.
Spiral Tracker, Dexterous Shot, and AT02 Grenade all have synergy tripods on the first row. It is recommended you take at least 2 out of the 3 skills as a synergy skill, with AT-02 Grenade being one of them, or run AT02 Grenade at level 10 if looking for a solo synergy.
Spiral Tracker lasts on the ground for around ~1.5s to reapply syn/bleed with a 6 second duration and 8 second cooldown, leaving about ~.5 second of downtime.
Dexterous Shot is a mobility skill that requires you to glide near the boss to ensure the skill hits, applies an 8 second duration synergy with a 6 second cooldown.
AT02 is a 8 second duration 6 second cooldown synergy skill that also has a tripod Ignition that allows it to reapply synergy/bleed after 3 seconds, allowing it to effectively act as a ~12 second synergy skill on a 6 second cooldown if taken at level 10.
Take at least 2 of the 3, or all 3 as synergy skills. If pushing AT02 to level 10, can run that as a solo syn.
