Wardancer

Community Guide
LAST UPDATED
December 9, 2025

General Information

 

This document is created by community members as a compilation of class related information. This is not meant as a new player guide, if you are a new player we suggest reading on Maxroll’s Build Guides instead. If you have any feedback or want to help with class discussions, join our Discord!

Eso Wardancer Identity

Her identity consists of 3 Esoteric Bubbles (up to 4). Hitting enemies with certain skills (normal skills) fill a portion of these orbs, allowing her to use another set of skills called Esoteric Skills, which consume a number of orbs on cast instead of mana. For that reason, Esoteric Skills are commonly known as Spenders.

How do the two builds compare?

First Intention
Esoteric
Summary

Utilizes normal skills with no gauge system within the buff window. 

With the T4 changes, First Intention interacts with the identity again and gains a fixed amount of meter every normal skill usage.

 

Utilizes Esoteric skills and the gauge system within the buff window.

Pros
  • Skill slot budget for a mobility skill

  • Freed on Conviction/Judgment and Dominion shackles

  • Little to no management on identity

  • Spammy

  • Non-directional

 

  • Expands on the orb management identity and the spender skills.

  • Higher burst capability

  • Non-directional

 

Cons
  • Need to maintain high uptime to optimize damage.

  • Can be tricky to optimize damage, especially in regards to proper Energy Combustion management.

 

  • Strict skill rotations

  • Very punishing if rotation is messed up

 

First Intention
Summary

Utilizes normal skills with no gauge system within the buff window. 

With the T4 changes, First Intention interacts with the identity again and gains a fixed amount of meter every normal skill usage.

 

Pros
  • Skill slot budget for a mobility skill

  • Freed on Conviction/Judgment and Dominion shackles

  • Little to no management on identity

  • Spammy

  • Non-directional

 

Cons
  • Need to maintain high uptime to optimize damage.

  • Can be tricky to optimize damage, especially in regards to proper Energy Combustion management.

 

Esoteric
Summary

Utilizes Esoteric skills and the gauge system within the buff window.

Pros
  • Expands on the orb management identity and the spender skills.

  • Higher burst capability

  • Non-directional

 

Cons
  • Strict skill rotations

  • Very punishing if rotation is messed up

 

Chaos Dungeon

Wind's Whisper
Wind's Whisper
Level 10
5
5
5
Focus
Leaping Dragon
Leaping Dragon
Level 14
5
5
5
Galewind
Roar of Courage
Roar of Courage
Level 10
5
5
5
Wealth
Call of the Wind God
Call of the Wind God
Level 14
5
5
5
Galewind
Blast Formation
Blast Formation
Level 14
5
5
5
Galewind
Lightning Kick
Lightning Kick
Level 10
5
5
5
Quick Recharge
Awakening
Engravings
Fist of Dominance
Fist of Dominance

Ark Passives

Evolution
Critical
Critical
15/30
Swiftness
Swiftness
25/30
Illicit Spell
Illicit Spell
2/2
Limit Break
Limit Break
1/3
Unlimited Magick
Unlimited Magick
1/2
Strike
Strike
1/2
Supersonic Breakthrough
Supersonic Breakthrough
2/2
Enlightenment
Leap
Notes
  • Limit Break can be changed to Boundless MP if you prefer more Cooldown Reduction in exchange for less Burst.
  • Your goal is to reach 90% Crit Rate before Back Attacks first, then dump the rest if the points to Swiftness after.

Engravings

Core Engravings
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Skills

T Skill and Awakening

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Rotation

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Table

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