get your antidepressants ready.

This guide is created by community members as a compilation of class related information. This is not meant as a new player guide; if you are a new player we suggest reading Maxroll’s Build Guides instead. If you have any feedback or want to help with class discussions, join our Discord! You can toggle builds you want to see at the top.

The main meter is the center orb (Phantom Beast Energy). This meter is required for you to cast both Bear and Fox skills. You can gain back this meter by either using Phantom Beast Skills, or passively when you are in human form.
There are two other meters that are required to be managed as well. The yellow meter (Bear Energy) is gained by using bear skills or passively when you are in bear form. The blue meter (Fox Energy) is gained by using fox skills or passively when you are in fox form.
When the Bear meter is full, you unlock "Forbidden Sorcery: Ripping Bear" which is tied to the Z keybind. To use this skill, you must already be in bear form. This skill claws at the enemy and finishes with a large final slash dealing massive damage.
When the Fox meter is full, you unlock "Forbidden Sorcery: Fox Star Rainstorm" which is tied to the Z keybind. To use this skill, you must already be in bear form. This skill summons 5 orbs and launches them towards the direction you are facing dealing massive damage.

The Phantom Beast Meter is the main focus of Phantom Beast Awakening. Once this meter is full, you can press Z to enter the Phantom Beast Awakening state. In this state, you gain 20% attack speed and move speed, your meter slowly drains over a period of time, and you can gain up to 20 stacks of Phantom Beast Spirit which you can then use by pressing Z again and reducing 5% of the remaining cooldowns of your skills (excluding awakening and T-Skill) for each stack consumed. While in this state, you can also press X to exit the Phantom Beast Awakening state early and automatically consuming the stacks that you had gathered during the form.
get your antidepressants ready.
you should probably play this one.
get your antidepressants ready.
you should probably play this one.
Nimble Movement is optional as a way to mitigate wasted meter on the Fox-to-Be + Strong Fox ark grid combo. Keep in mind, playing with Nimble Movement will cause you to have to manage your Phantom Beast meter more than you would have you with Ancient Strength. Ancient Strength will still be the better but can be swapped out for comfortability.
Please do not try to force MP Efficiency. Your Z skills for bear and fox do not use mana. If you are really running out of mana, invest in mana food.
Weak Point Lv. 1, Mid Stagger, Paralysis Immunity
Weak Point Lv. 1, Mid Stagger, Push Immunity
Low Stagger, Paralysis Immunity, Counter
Weak Point Lv. 1, Mid Stagger, Paralysis Immunity
Synergy
Mid Stagger, Main Human Meter Skill
Weak Point Lv. 1, Counter, Paralysis Immunity
This skill can be used as an optional replacement for Claw in fast raids. Crow Commotion will give more meter in burst scenarios, but over a longer period of time, you will often gain more Phantom Beast Energy from Claw.
Low Stagger
High Stagger, Paralysis Immunity
Hyper Awakening Skill (T Skill).
Classified as a Bear Skill and will contribute towards a stack of Hunter Instinct.
Max stagger, Push immunity, and Status immunity
Earthquake pound has the player jump into the air, transforming into a bear and landing on the target dealing massive damage and refilling phantom beast energy back to 100%.
The Hyper Awakening, Smack Smite, functions exactly the same as Earthquake Pound.